I decided to respond to this earlier piece.
For this team to work well it ideally should go up against 2 DOT dealers, and preferably 3 ailment dealers in total. Going up against less puts me in a position where I have to rely on a very lucky board and this takes the control out of my hands, which also removes the enjoyment. I don’t have any heavy hitters so the team relies entirely on the judo concept. That is how it hsa been designed, as an advanced niche team. It would be stupid for me to go up against non minion teams using my Skadi or Grimble minion counters. Similarly this team has to play to its wheelhouse. I have never claimed it is a jack of all trades team.
Winning 90% out of 10 matches that are played in the niche of this team with 10 or 20 skipped (or whatever the figure is) is entirely valid. I don’t believe most people don’t skip. And even those who don’t skip - most WILL NOT USE THE SAME TEAM FOR ALL MATCHUPS. It is not in any way twisting the truth to suit the agenda, it is showcasing how this team performs against the teams it was designed to perform against. Which I will mention again there are plenty to choose from in the war opponents we face off against.
Going back a bit further and looking at your argument that his VF speed is not an advantage at all - that cannot be further from the truth, now that I have had a chance to really test him out against different opponents. It becomes particularly pertinent against Bera tanks and Tel tanks. With the former if he loads up quickly he can nullify Bera early on and apply some 300 poison damage against everyone and be in a position to charge up against for the flanks. Against the latter if he loads up quickly he can cast the -24% mana reduction which gives a large breathing room for him and everyone on your team to charge up to face the flanks. Does he fire multiple times? Usually, yes. I keep firing him off when it makes sense, and hold the special when that makes sense.
Like in this one:
I held him for 2-3 turns, and wasted 3 purple tiles… but so what? Strategic timing of the special was spot on for enhancing his special to secure the win. And this is a large part of what makes this an actual puzzle, and actually makes it a fun game. And one I feel in control of, and where I can identify wrong moves and learn from them, rather than blaming tiles.