A couple of more points to add, beyond the buffs suggested by Gryphonknight. Increase revive slots from 3 to 5. Increase Miracle slots from 1 to 3. Percentage should be the same as a major, levelled, healer, i.e., 42%. I am not the only one in my alliance that thinks these are a terrible waste of a slot and they are so high up the forge food chain. Reviving a team or a hero, only to have them die on the next hit is basically useless; yes, I realise timing is everything, and you need to have a healer ready to fire, but what if your healer simply isn’t ready to fire? What if your healer is the one who died first? Without such buffs, I think I will continue to go with the lower level stuff and treat these as basically useless. Oh, I did vote, BTW.