Buff Fortuna ["Closed" - Awful "buff" though]

Her damage is so lackluster you forget it’s there, the changes made to her from beta were drastic, her fiends are weak in terms of how much an enemy needs to heal before removing them, and her damage is super, super poor.

She needs that extra little push to make her solid, as a god should be.

After further testing this would be a good buff to Fortuna without changing anything to do with her special as I know you guys don’t like doing that usually, however, if you did - definitely take 2puttshaqur’s suggestion of making it so her special can not miss or/and FraVit93’s suggestion and make it so she heals instead of the pitiful damage done, hell - even replace it with just mana gen.

The new changes:

120% 195% damage to all enemies

The Corrupted Mask Fiend absorbs healing. It disappears after absorbing a healing amount equal to 22% 27% of its target’s max health.

That’s a 75% damage increase and a 5% increase in fiend “HP”.

Also, the whole family bonus for 1 and 2 heroes should be looked at and changed for the gods in general, 1 hero = a weak minion which is a liability - at least increase the HP for it - Christmas minions are better, they’re terrible and all heroes get one. 2 heroes = only 7% attack up IF they have their specific minions. Not good enough, it makes 0 difference pretty much, other heroes have useful family bonuses, and the max bonus is okay in theory, however, the minions are too weak to really benefit from it, increase the minion stats to 15% HP and 10% attack for the 1st bonus, and make the 2nd one +20% attack or change it entirely to something like more minion HP as it’s rubbish - that would make it actually somewhat usable, instead of borderline useless, not what I expect from a “god” who once had an extremely good family bonus.

For her to be solid, to me, she should heal instead of dealing damage. That and more damaging fiends.

4 Likes

Sure, that would be good too - however, SG aren’t exactly known for changing an entire special skill part for a buff, so a damage increase and fiend healing needed is more realistic imo.

1 Like

For me… She’d be perfect if she got the Russell skill… This special cannot miss.

3 Likes

Sure, any sort of buff to make her more in line with the other gods is welcome, they just need to do something, anything with her.

The damage is the obvious thing as it’s the first thing you look at and think… “hmm, well that’s awful”.

Make sure to vote the topic up if you want to see a buff.

Fortuna isn’t even the weakest of the masked gods

2 Likes

No, I’d give that title to Cel imo, however, they do entirely different things - Fortuna is just a “pimped” up Zeline, and the only real difference is she dispels first, has her attack down tied to fiends, and stats - which is fine, however, outside of stats Zeline is a 2018 hero, they just need to buff Fortuna’s damage a bit, end of story.

Carmenta is amazing… But needs another to shine. Tetisheri getting tripled can be devastating… Quintin getting tripled. Just amazing. So… On her own… She’s fine… As part of a team… That little lady is dominant.

I am comparing the gods on their own, otherwise, it’s not a fair comparison, if you have the right team, sure - Carmenta’s great on offense - personally, I’m going to pair her with Quintin.

1 Like

After further testing this would be the perfect buff to Fortuna without changing anything to do with her special as I know you guys don’t like doing that usually, however, if you did - definitely take 2puttshaqur’s suggestion of making it so her special can not miss or FraVit93’s suggestion and make it so she heals instead of the pitiful damage done.

The new changes:

120% 195% damage to all enemies

The Corrupted Mask Fiend absorbs healing. It disappears after absorbing a healing amount equal to 22% 27% of its target’s max health.

That’s a 75% damage increase and a 5% increase in fiend “HP”.

Streamlined topic and updated with changes.

2 Likes

the best would be to change damage to healing

I really appreciate this thread @Elias.T.Walker , thank you, as I think she needs a buff too. The CRAZY part about this though…the last time Fortuna was brought up by SG, they were going to NERF her. I love the priority dispel and her fiends add up quickly so I’m happy with the card ‘as is’ for a support hero but I wouldn’t call her powerful by any means so I’d welcome a buff as well.

She needs a buff! Bcz only use is for first dispell of taunter and furdinand but uselless if enemy is dodging/dancing

And Fiend resist is a trash

@Petri Get the team on this, everyone agrees - she needs a buff, and so does Vainamoinen so check out my post on that too, of course along with the much-needed increase to materials/loot post, all 3 of these are a must, so let’s do something actually productive and do something about them.

Also, you must buff Fortuna anyway, however, even more so if you plan on releasing a costume Zeline.

After further testing with her LB’d, I still concur strongly regarding this buff request, her damage lets her down to the point I start to question stuff.

I’m willing to exchange the damage for something more useful…

I am not willing to give up the priority dispel.

1 Like