like the idea of bicolor heroes…type fire and ice / holy and dark…
tiles could be half on damage from one color.
it could add a serious fat dimension in the game…!
but pretty scary to balance…!
like the idea of bicolor heroes…type fire and ice / holy and dark…
tiles could be half on damage from one color.
it could add a serious fat dimension in the game…!
but pretty scary to balance…!
Or one who can turn any match-3’s into damage for 4-6 turns…
… and still gain mana regardless of color damage… damn that’d be a beast! lol
But which bathroom can they use?
Joking
I like the idea more as a boss fight first whereas 2 friendly color such as green and yellow where they have 2 weak and w strong colors or reflect 2 colors is more balanced.
After which u can make a paired down hero with 2 different specials that charge based on the color you charge it with…
It will be a beast to balance though and the stats will likely have to be slightly nerfed like a 5* w 4* stats.
it’s could be very interesting, these heroes could be as dangerous as they could be shaky…