Has there been any talk of anything being implemented in this regard? I think the event log -used to- be able to keep all hits before titan hits were changed.
Where I’m at now is mostly wanting to see what has already been suggested. At the very least, please extend the log so I can manually count how many hits each person has performed on a titan. A tally beside member names is a nice idea, but that doesn’t tell me who has hit and how often on the -current- titan. After it’s dead doesn’t really help as much, but it would be better than nothing.
Hoping to find out if something is in-the-works. Thanks!
Hi all. New to the forum. How do we know if someone has actualy looked at this? I am now vice leade rof an ally and going through the small screen counting atacks is a pain!
I just noticed an addition to the titan stats today. In the summary of damage for the titan it now shows players that haven’t hit with 0 scores. It’s nice to not have to figure out who hasn’t hit yet!
Yes, this complete list of alliance members in the attack stats was a very welcome addition!
I, too, want to be able to export full data from the event log. It’s a way to monitor the alliance, but also to give players solid feedback to help know how they’re doing and where they most need to improve
After a war or titan fight add the number of how many attacks the players did in it
Something like:
War - 146 points / 4 - where 4 is 4 attacks. Even if they got 0 points from some of them.
Titan - 145000 dmg / 6 - the player attacked the titan 6 times for total of 145K dmg.
It will help to track better players activity in group events. And it will help for better Alliance’s management.
Player 3 (5) - 120100
Where (6) is number of attacks. And same for titan and war results. And it’s looks like not very complicated to implement that statistics in the game (at least from player point of view).