Best synergy with Bard

Please share your finding or suggestions for optimization of Bard passive (half of; mana give away, Def down, reviving) or optimization of their mana support. How does a specific dream team look like including a Bard hero.

Obviously Xnol give only 10% mana if you have right Bard in your team. But what happens to thise heroes that give “small” or “moderate “ amount of mana? For aure most e.g. Toixic give haft of “moderate mana”, how much is that?

Happy gaming

3 Likes

These are the list that Bard make them happen.

  • 4* bard (Zhabog) make any S1 with costume bonus and any non-S1 with 4% mana node (Monk, Druid, Sorceror) able to charge in 6 tile in 4* rush attack tournament.
  • Make very fast heroes or heroes in rush attack with at least total 5% mana regen from costume bonus and talent grid able to charge in 5 tile (need total +30% mana regen.).
  • Make fast heroes with 5% costume bonus and 4% mana node (E,g, C Kadilen, C Freya) able to charge in 6 tile (also need max mana bonus from magic troop or styx troop) (need total +34% mana regen.).
  • Make any average heroes able to charge in 8 tile (need total +25% mana regen.).
  • Since they can make Xnolphod charge in 8 tile. With Xnolphod, you can charge Alfrike or Treevil in 8 tile (need total +27% mana regen for Alfrike and Treevil).
  • Make Slayer heroes able to charge in 9 tile without mana regen stack bonus (need total +23% mana regen.).
  • Make slow heroes with 5% costume bonus and 4% mana node (E,g, C Vivica, C Isarnia) able to charge in 9 tile (also need max mana bonus from magic troop or styx troop) (need total +34% mana regen.).
  • Make any very slow heroes able to charge in 11 tile (need total +23% mana regen.).
  • Make any Ninja heroes able to x1 charge in 4 tile, x2 charge in 8 tile and, x3 charge in 12 tile (need total +23% mana regen.).
  • Make any Magic heroes able to x2 charge in 10 tile with mana troop (need total +21% mana regen.).
20 Likes