I’m not sure what impact this brainstorm would have on SGG’s financial bottom line, but here we go:
What if the completion of Atlantis on hard mode unlocked a new, smaller base with a handful of building locations? To be forthright: I would like to see the ability to train some of the Atlantis heroes, and only the Atlantis heroes, in-game for low-spending players. Here’s a rundown of how I think it could be implemented:
- Unlockable location accessed from the Atlantis map; modify standard stronghold structure with an ‘Atlantis Portal’ feature (strongly resembling the Atlantis summon gate) for quick access
- Allow only one training camp to be constructed, and it would have to be leveled just like any other TC
- Include one or two building locations for houses to expand recruit capacity
COROLLARY: What of the advent of Atlantis-specific 1* and 2* heroes? It would be nice to change up the scenery a bit – there’s too much Tudan in my life!
- To reflect this boost in access to “better” heroes, the associated costs of building construction and training would be increased by 1/6th – just like the gem cost at the summon gate.
Of course, this list of ideas allows for even more modification, prompting the following additional brainstorms:
A) Rather than build an Atlantis-only pool of heroes, make the new training facility its own unique building with the following levels and corresponding research categories:
1 – Advanced Atlantis Fire (as TC 14, but allows for Namahage)
2 – Advanced Atlantis Nature
3 – Advanced Atlantis Ice
4 – Advanced Atlantis Dark
5 – Advanced Atlantis Holy
6 – Atlantis Elite (as TC13, but expanded to include the Atlantis 4* heroes)
7 through 11 – Elite Element-specific (will result in 1* - 4* heroes, randomized accordingly, but with an increased chance of a 4* hero over Atlantis Elite above)
12 – Atlantis Legendary (by now, I think you get the idea)
B) Tie the ability to progress the Atlantis Training Facility to the player’s progress in Season Two, rather than requiring completion of Season Two: ATF 1-5 for unlocking Season 2 access, ATF 6-11 for Easy Mode completion, ATF 12 for Hard Mode completion
And the implications for this carry over to Season Three and any/all other expansions to the game.
Thanks for reading!