E&P is now over 3 years old. It went through many changes in its lifetime (interactions, buffs, nerfs, new ideas…etc). The game is now mature enough to have a solid and balanced mechanics in terms of fights.
One main aspect that seems to be lacking in a big scale is buffs and revising old nerfs (over a year old).
We have many new heros now compared to 1 or 2 years ago and old “problem” heros aren’t a problem today. I really encourage SG to consider that and revert old nerfs like Ares, zeline, guinevere.
in the game’s history, we didn’t have many nerfs overall and buffs are more common (still not many) and with more heros introduced, old ones are pushed back as their numbers/specials aren’t as good.
- revise old nerfs.
- buff old heros especially 5* as it is the least balanced rarity (4* and 3* as well but to a lesser extent)
Very successful buffs in history were Guardian kong, Aegir, atomos, domitia, hatter and probably few more i forgot
Good buffs were khan, leo, elena…
All buffs were a step an the right direction and made those heros useful and fun to have.
Some heros still need to be looked at (including some of the above) and small meaningful push will make a difference. Something as small as musashi self heal is 100% instead of 50% or aeron cleanse all, or misandra chaining chance to be 50% will make a difference and create new options to use and face!
This is a win win situation, buffs will make more verity on attack and defense and this makes the game more enjoyable in all levels. Rush wars is an example of how shifts and verity are fun for both attack and defense.
This topic is purely about buffing hero considering the game history as a whole and suggesting to have a focus on that from SG at least quarterly.
I am sure if there was an open poll on heros that need buffs, we’ll see clear common list.
Your thoughts and suggestions are welcome!