Azlar DoT bug or wrong card description?- SOLVED


#1

There is a difference on my last ascension Azlar 8/8 special:

And the portal Azlar:

Tested on map, and i guess the DoT reflect my card, 'cause it gives 56 per turn that it’s probably 51 + troops (306/6= 51, can’t capture it on screen)

And thats strange because Colen do 330, so Azlar do less damage.


#2

It’s tied to attack stat also. So when you get him to max lvl it should be 360.


#3

Duh, for real?
Always thought that it was tied only with ascension tier and level of special.


#4

no, it’s tied to each level. goes up a bit every level or few.


#5

Ok, nothing to see here :roll_eyes:


#6

XXX - I’ll make a new topic, see this is marked as solved - XXX

Well, I do have one question thats been bothering me, because I can’t figure it out…

Colen (max) --> 330 damage over 6 turns.
Azlar (max) --> 360 damage over 6 turns.

I dont have Colen myself, but I do face him in raid from time to time, and his DoT is always more than my nearly maxed Azlar. How?

Just faced Eddard (3476) --> Li Xiu // Colen // Richard // Skittleskull // Sabina
me (3661) : Azlar// BT // Kashhrek // Delilah // Little John

Why then, does a max Colen damage my team 78 (!) per turn, and my nearly maxed Azlar (4.77) only 70 per turn. My troop (4* level 3 18% attack pwr) – His troop the same, but one level below mine.


#7

Defense has a 20% damage boost.


#8

Wow… didn’t know that :confused:. Thanks for clearing that up. #UKnowEverything :smile:


#9

Hi,
I have similar problem. I got Azlar from token, so he is new = Level1, special level 1/8. Pure new hero. Card say, that the special damage on enemy should be 126 over 6 turns. But in raid I saw that all enemies are getting only 22 of damage. I tried another raid, but the same: activating special force do only 22 damage on each enemy hero…
Or I understand it wrong?


#10

Working as intended, it 126 OVER 6 turns. The per turn damage is 126/6, so the total damage is 126.