This would be meaningless until we get a proper matching system?
Nevertheless, I don’t think I want this, as it will mess with the low shoulder approach we currently have. It would really fire up under aw-whining and actually give real incentive for alliances to try to “trick the system”. Simple statistics of some kind could be nice, though.
There should be a leaderboard of some sort; I don’t know how it should look but results should matter besides victory / losing tier bracket.
None of the top alliances are going to start missing 10* titans to get easier war matchups, and I just don’t think that’s going to happen much in the lower ranks either.
People want to hold themselves on 5*'s with 5* loot vs. killing 7*'s for AW pretty lights? I just don’t see it… members would be leaving in droves and we see how many complaints on how hard it is to fill alliances?
I assume that titan score won’t be the matching criteria in the future, but even though tricking the system might not be a problem, my main concern is that a leaderboard will make aw more serious than it needs to be. I say this despite being fairly competitive myself, and the alliance I’m in has won all our wars so far :).
I think this has been mentioned before and is in the works but not 100% sure. Originally i was more pumped about alliance wars since i thought there would be a leader board and i was also under the impression they would play into alliance score like titans and cups do which honestly wars would make more sense to be part of alliance score than cups since cups are an individual feat not a team event. We do need something to encourage participation outside of farmable loot.
I was really thrilled when alliance wars came out, and I love it and that sg appears to be hands on in order to evolve it further. It could be that I was surprised to see so many negative reactions to AW and that this has coloured my view on making it more competitive. But by all means, do it. I wouldn’t mind, and I’m pretty sure my alliance wouldn’t, either
I wasn’t too surprised with the negative reactions. Is there any change the game has made that hasn’t come with negative reactions? Lol. Other players i talk to kinda knew wars would split alliances between those that want to participate and those that wouldn’t. Of course I thought it would be a simpler solution. If you’re in an alliance that wants to participate in wars and a player doesn’t then that player could easily leave for another alliance that doesnt like wars either or start their own if they can’t find one. Of course players chose to go the extreme route and expect devs to fix their problem for them.
That makes me , seeing as that win came AFTER matching was changed to titan scores only.
What im finding out where our alliance sits which is right at the end of top 100 is longevity ingame trumps all. We have had the same core 25 or so players for at least 6 months and then some and have not had to replace anyone in a couple months. All wars seem to start fairly close and in the case of our last one the opponent was up almost 800 points at the start and then the 2nd half of the war starts and our benches annhilate them while their points trickle.
Btw, im all in for a leaderboard. Be nice to see where we sit in the top 100 far as AW is concerned.
My one thought is there may actually be alliances out there who might dump Titans like some currently dump cups. The difference is the number of ascension materials we routinely get as an alliance from Titans, vs the rewards we’ve collectively received so far from Wars. Right now, Titans wins for loot, but War may be more fun.
Hey read somethin earlier that made me think differently. They could just start aw rank system kind of like cups. Use titan score as starting point but then use war cups to determine war rank after that. Depending on wins, losses, and strength of matchup. Dont let score drop below titan score that way it keeps matchmaking fair but does let alliances that are on streaks(8 in a row for us) go against tougher opponents and possibly figure out a way to increase the loot for these type of matchups. Bigger the streak, better the rewards type of system. And cappin off drop point at titan score will keep alliances from droppin too far down to abuse the system like cup droppers already do. Sure they could tank titans, but that would cost them more than they would gain. Put a 7 day hold on new alliances joining wars since i already know first thought to enter some players brains would be “me and 29 other strong players will just start a fresh alliance to go on a newbie win streak”. This wont prevent them from doin that but could deter them since previous alliance would tank on titans
Currently AW don’t look attractive to some of Alliance members and they don’t want to waste time on them twice a week. Neither loot (that is kind of ridiculous) nor ratings that are improved by winning AW could be a reason for making those members participating in an AW. Especially this is true for newer members who don’t have many trained heroes and even roster capacity for keeping them.
We definitely need some impact of Alliance Wars on a success statistics of an Alliance. May be Alliance Wars should add to Trophies as well as Raids or there should be separate AW fraction of an overall Alliance score.