Azure, I think you missed the point. I’m talking about when an alliance has been ruined because the leader has quit the game, not about a license to usurp.
I genuinely don’t understand these threads. Leave…! Leave and go to another alliance. There are a lot of good active alliances out there and not hard to find either. E&P has a fantastic community of people with many resources to get to them. I left several alliances and found one I love on this forum. They’re active, fun, helpful, uplifting and overall good people from all over the world. You can have that too but you have to leave.
I’ll try to explain. When you play in a group, you get to bond with people
in it. That’s human nature. To leave can’t help but seem like a betrayal.
Yes, I did eventually leave, and it did seem like a betrayal, but
eventually I bonded with the people in my new alliance too, and all is
well. However before doing that, and as a new player to the game, I was
tempted to quit the game altogether because I knew that the alliance I was
in was a dead end, because of the game limitation that the leader could
never be replaced even though they were clearly never going to return.
Now you may not care about that, but this thread may mean something to the
game developers. Did they want me to reach that situation where I almost
left? Do they want to take the chance of others doing the same? That was my
I clearly didn’t see it that way. Thank you for taking the time to explain yourself.
Hi folks. I was wondering if anyone here knew how to boot the leader of an alliance.
We have a fun, active alliance, but our leader has been inactive for 140 days. There’s no real reason to think he’s coming back.
We have a member who would be a good leader, but we don’t know how to change it.
Any help would be appreciated.
I’m afraid you can’t
We have been through this- and migrated to a new alliance
Read our story here
Happy to help / advise if you need it
My line id is annie_br
You can only migrate to a new alliance. Start one new alliance and call it “the cooler -name of your alliance-” and tell your mates to go there
Unfortunately, you can’t. The options are to stay in the zombie alliance, or move everyone to a new one.
Particularly if there are no co-leaders, I strongly suggest moving everyone to a new alliance that you create (or pick one to merge into, depending how many members you have).
A while back, prompted by a similar situation, @JonahTheBard put together a great guide on migrating the whole of an alliance to a new one:
Some similar threads for reference:
And some proposed game changes to address this:
Hey, my alliance faced the same thing a while back. As others have already said, there is no way to boot the leader. We dissolved the alliance and re-formed. I didn’t read any of the resources, and they probably cover everything you need to do much more thoroughly, but here are a few important things we did.
Talk about it in the alliance long enough that everyone knows what’s going on. Encourage even your relatively quiet members to speak up so you can take their thoughts and opinions into account.
Choose your timing. We wanted to wait until we opened a war chest, since we were very far along on our current one.
Change the name of the current alliance (hopefully you have an active co-leader who can do this).
Choose who will start the new alliance and make sure everyone knows the name. For us, we used the same name (which is why it was critical to change the name of the old alliance). Obviously the new leader should be active, so this problem doesn’t recur.
Add a note about what happened in the alliance description, including the new alliance’s name.
Having been through it, it’s not a fun situation. But it was worth it to make the effort to change, and everything went reasonably smoothly for us. Hope it does for you too.
Thank you all so much for your help. Seems like a glitch Small Giant would want to address.
We’ll be able to handle what you’ve suggested as that’s what we were thinking of doing anyway.
The bit about changing the name is a great idea that we hadn’t thought of.
We had the same trouble, so i created a new alliance and all the actives members migrated.
Sorry for my poor English
Please consider demoting leaders for inactivity. Or deleting inactive alliances. I am sure it will free space on your servers and motivate people to log in regularly. You could also add a group demotion features where several members can elect to demote an inactive leader who is skewing war matching and frustrating the rest.
I agree with this. This was a huge problem in the original alliance I was in. He is still the leader of a dead alliance and has not logged in over 500 days. Lol
Here’s a thought. Instead of demoting the leader and deleting alliances for any reason at all, unsatisfied members may always group up, leave the alliance and start a new one on their own, with new leadership, new rules, and new opportunities. Simple as that.
As for the part about members organizing elections in order to change the leadership, definitely NO! This is E&P, not the senate, where people get to debate leader’s decisions and make calls about the alliance’s general direction. How about if I get a bunch of my friends into an alliance and vote the leader off, just because I can? You may have read, several days ago, about the complains of people getting banned from the general chat because they get targeted and reported by a bunch of trolls for made-up reasons… would you like that kind of things to happen within your alliance?
If you actually read what was stated, it was for inactive leaders…
If you actually read read my comment,
Forget about deleting alliances and changing leadership, go start your own, it’s easy. Just click on create, pay 50 gems and take it to top 100. Success! As for the people who decide to stay in a dead alliance, they do that by their own free will, there is absolutely no reason to disband their alliance.
I think the original idea as I understand it — if the leader doesn’t log in for a full week (or similar) he or she is automatically demoted to co-leader and the co-leader with the longest time in the alliance is promoted to leader — would actually be helpful. Why force people to found new alliances and leave zombies behind to trap newbies? If we can fairly avoid the problem, I think we should do so.
I’m pretty sure that isn’t about active/inactive leaders. An alliance can be active even if the leader is inactive. And if I decide to stay in a leaderless alliance, that is my personal decision, I don’t need you or anyone else deciding what is best for me. How on earth could you presume that poposing about disbanding my alliance would be ok, leader or no leader?!
For instance, this alliance has one member and hasn’t been active in a very long time. So why take up server room for a dead alliance?
Now this alliance has 29 players 1x leader and 28x members which none are higher than member rank due to their leader not logging in for over 200+days as well.
So now tell me why should all those 28x players(whom worked their tails off to lvl that alliance and slay all those titans and war points) have to start over? Who is that fair to?
I think that other guy is on to something here V…it makes total sense…let’s make 10 million alliances to flood the system…there for allowing less people to be able to play…which in turn…everyone will lose less cups…there will be no one to raid…this is goddamn…brilliant…