This is the Eighth of the Trials in the 17th Cycle!
NOTE: The Trials officially start at 7:00:00 AM (07:00 GMT). This post is scheduled to go live 4.75 hours earlier at 2:15:00 AM (02:15 GMT).
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I hate all of the Trials, give me my Emblems and let me get back to farming
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Share Your Team & Results!
Post your team in a comment down below, and how you did!
Special Questions for Trials of Nature
Trials of Nature has a few healer options — did you have any healers available for your team?
Boss Brienne’s attack buff can be very dangerous, but Druids and Rangers feature several heroes who can dispel or overwrite the buff. Did you bring any heroes along to help deal with Brienne?
Standard Questions for All Trials
Did your team change notably since last time?
Have Costumes caused changes to your team?
Did changes to your team make the Trials any easier or harder?
What items did you use, if any?
What are you doing with your shiny new Emblems?
If you beat Stage 3, who’s eating the 3* Trainer Hero?
Anything else interesting to share?
You may also be interested in these older threads from previous times Trials of Nature occurred:
Click for List of threads for previous Trials of Nature Discussions
Took this used some health pots had a really good start on the end bosses everyone’s special ready to fire couple of diamonds let it all go. It would of over in about a minute if chao didn’t hit Athena cause her to lose mana
Compared to the last time, the battle went smoothly and slightly faster; good board and thanks to Alby speeding up mana charge. No item used but this time, team ended the battle in good health.
Mercifully, I was apparently more awake this time than last, so I remembered Tiburtus is a ranger, and I put him back in his proper place in this trial instead of Melendor +c20. Also, Vela is up two talents from last time.
Not much to say about the trial this time. Mobs went down quickly, and I was able to form and preserve both a purple and a green diamond while going into the boss wave with everyone charged. This meant that Horghall did not get a chance to fire at all. Chao fired, taking out two Buddy minions, and that’s about it. He was the next to fall. Brienne got her buff up and took one pretty good whack at Vela before she also died. Quickest time through this trial for a few iterations, I’m sure.
Not enough druid emblems to take Vela to another level. Chao gains one talent, which is just temporary, since he is getting reset the minute I max Lianna, who ate the trainer to get to 3^46. Plenty of tonics in store for her; she will be my first maxed legendary green and will obviously take over for Caedmon in this trial by then.
Finally managed to finish this without relying on items.
Gullinbursti - C.Sonya - Vela +5 - C.Tiburtus +11 - Melendor with costume bonus +few emblems.
Gullinbursti was the game changer: getting to last stages with all heroes at double health helped a lot, i didn’t have to worry about health at all. Managed to get Sonya always ready to cleanse Horghall’s def down and Melendor to dispel Brienne’s attack up.
Tiburtus + Vela is also a nice combo.
Emblems saved (i’ll wait to see what comes out from Vela’s nerf before further embleming her), trainer to Gravemaker.
Caedmon and Melendor out, no need dispell, because Buddy has debuff flip for Brienne and Seshat is dispell. So RIgard-C and Tiburtus-CB are joined the party to get advantage of color againts Chao.
Emblem Druid I’m not sure if I will continue to Vela (because of balance rumor), maybe I’ll keep for now. Ranger will give it to Tiburtus as he is in my purple stack very great. Trainer keep for now.
Didn’t realise I was low on mana pots till I was well into the game. Luckily didn’t have to use any items at all. Went into boss stage mostly charged up and a decent starting board. Lost Kadi, but won comfortably.
No items used
Ranger Emblems used on Lianna to take her to node 6.
Druid emblems are just goin to wait… I have 156 now. I could put more on my first Caedmon, or on my second (Main Caedmon is +14, second is +9)