My team this time:
- Onatel +7
- Sartana 4^80
- Shredder Kiril +20
- Proteus +18
- Wizard Melendor +20
Thought I’d try something a little different this time, bringing Wizard Melendor instead of Skittleskull. That lets me leave Kiril in costume, because Melendor can flip Ulmer’s defense debuff. Since this trial is a little light on hitters, I thought Kiril’s defense debuff to the bosses might help. Also, Proteus is up six talents.
Mob waves were quite easy, and again, I fouled up the last wave, failing to re-charge Proteus before the bosses. I did, however, leave a yellow diamond with a ton of yellow tiles on the board, many of them right under Balthazar. Good boards throughout, and after my initial screw up, I was able to keep Proteus charged and active for the rest of the fight. Since the yellow tiles gave Balthazar a head start on charging his mana, he did fire, hitting Melendor, but you see, he is Melendor the White, so he shook it off like a balrog in the Mines of Moria. Ulmer also managed to fire before dying, and I didn’t have Melendor charged for a turn or two, but no one was really in any danger there, either. Quintus never fired. No items used; no heroes dead. Boards were exceptionally good, so it was hard for me to judge whether this was truly an improvement on my previous lineup or not, but I think I’ll try it again, anyway.
Skittleskull goes to +18 with sorcerer emblems. In her cleric costume, she’s been great for class trials. That’s as far as she’s going, though, so I’ll be hoarding sorcerer emblems for a while until I max either Norns or Quintus. Not enough wizard emblems for anyone interesting. With Proteus now at +18, I’m debating whether to go back to Onatel +7 (who is on my defense team), or leave off that expensive eighth node for a while and bring Sartana to +7. Her sniper hit just isn’t what it used to be in the age of emblems. (Opinions on the best course of action are welcome.) Trainer hero goes to Gafar.