Possibly something significantly exciting , like
All attacking heroes lose 2% generated mana, if mana is full when boost is activated.
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I have had this game muted since the beginning. Its almost 2 years now and sometimes I even forget that this game has sounds/music
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Well you know… I think def enemies are largely buffed enough…
It’s an attack boost on top of another attack boost (def team has an added +15% stats)
that explain why kageburado is too op
This made my day. It also explains a lot of the game.