I would say that seadragons drops has approximately beeing cut in half from this AR, and would probably stay like this in the future.
10% was estimated before, i would say we are now in the 5%.
At least that was pretty much the difference with my usual drop rates.
Never had a run (flask) with more then 18 coins (easily 20+ in previous AR more often then not)
Both with tickets, playing normally, hard and normal mode i had run (complete flask) without ANY drop of coins.
I have no doubt it’s beeing nerfed, and i would highly suggest to developers to keep that way but restore Atlantis coins in chests.
Edit: Oh, sorry, about feeders
Yes, i had the same problem about dropping the same feeders every time.
It seems RNG can discern colors and rarity, but not different heroes of the same color and pick always the same.
While it is not a real problem for the value of the drops, once again the problem is that it’s suspicious a RNG suddenly cease to work properly on something that no one suppose to have touched.
TL:dr, they touched something on drop rates and trigger this minor bug.
Again, it is not the bug that worries me, but rather Small Giant secretly change things behind the curtain.