At the start of each battle, this Hero is immune to new Fiends for 6 turns. In battles with multiple waves, the effect is refreshed at the beginning of each wave.
Ability: Decreased Healing All enemies get -50% healing.
Special Skill: Divine Light
If the caster is recovering Health:
Deals 300% damage to all enemies.
All enemies get lasting -40% attack. (This effect lasts until it is cleansed, replaced or removed.)
Otherwise:
All allies get lasting 200 health regeneration per turn. (This effect lasts until it is cleansed, replaced or removed.)
All allies get lasting +40% attack. (This effect lasts until it is cleansed, replaced or removed.)
All-in-one still under construction. Card image to be added when available.
Fox Family Bonus
Heroes become stronger when teamed with other unique Heroes of the same family.
Bonus for 1/2 Heroes
This hero summons 1/2 Sly Fox Minions with 2% health and 100% attack inherited from the hero.
Sly Fox Minion has 80% chance to dodge incoming attacks.
When Sly Fox Minion dodges, it steals the latest dispellable buff from the atracker, and gives it to its owner.
This thread is for thoughts and discussion on Ashen.
Based on preferences Forum members have expressed, please try to stick mainly to Ashen and not wander off topic too much to other heroes.
Some Popular Questions for Discussion
Is Ashen worth summoning for?
Would you use Ashen on Defense? Offense? War? Quests/Events? Titans?
Which heroes on your Roster best pair with Ashen ?
What heroes would you take when facing Ashen as an opponent?
Would you give Ashen Cleric Emblems? Which Talent Grid path will you choose?
What do you think of special?
What do you think of Ashenâs character design?
If you Summoned Ashen and would like to post your results, please include some thoughts on why you Summoned Ashen, and whether/how you plan to make use of them.*
*NOTE: Summon Results posted without any commentary/feedback at all should be flagged as Off Topic and removed, based on preferences expressed by the Forum community. Please include some comments about what you think of Ashen when posting Summon Results. In addition to opinions about Ashen, you are also encouraged to include how many Summons it took before receiving Ashen (or how many Summons youâve done without receiving Ashen), so other players are presented with realistic experiences of the rarity of Legendary Event Hero.
Avoiding Overspending & Heartache
More Insights & Reading
I highly recommend reading these three threads for more information and context on summoning odds:
If youâve read them a million times before, you may consider reading them again before deciding on your budget for summoning. A little time spent deciding on how much money you want to risk on summoning goes a long way to avoiding disappointment, frustration, and regret later.
Wondering About Your Personal Situation?
Feel free to discuss your team and roster here, and ask for advice from other Forum members.
If youâd like more extensive advice on sorting out your particular roster, I recommend creating a new thread in Gameplay Help & Tactics, and posting screenshots of your hero roster, along with your questions.
Interesting one. I assume if it has (lasting) HoT it uses first bullet of that special. So first it makes team into permanent (until dispelled) repair mode and then fires for 460% AoE each time.
Fungustine will be very good friend of this one. Or GE.
This hero would be an interesting addition because of my playstyle.
I will say that I am fearful that weâre growing the number of heroes that need to be vanquished FIRST to have any chance of winning the match on offense.
With enough of these heroes, there might not be any real chance to winâeven with meta heroesâbecause the âlastingâ effects are very strong or you get that Ice Ghost Fox everyone loves that brings back the hero you worked hard to get off the board.
Obviously, I could be wrongâŠbut I hope weâre not going to get painted into a corner with hero abilities.
The way I understand this hero to work is when they cast, if they have an HOT effect active, they will do 300% damage to all enemies and debuff their attack. If they donât have an HOT effect active, theyâll instead cast one on all allies (for 200HP a turn) and buff their teamâs attack as well.
The lasting effects are the attack buff and HOT, when they use that version of the special, and the attack debuff when they use the damaging version.
I guess its a lasting effect
So my next question is, does it have a hard cap per turn. What sources of recovery? E-links/HOT? Individual healing? Also heroes like shaal heal with each target he damages, so up to five times he allows his allies to recover health. So is this guy going to deal 1500% combined damage to all enemies?
The damage isnât a lasting effect that goes off every round or everytime he is healed. Itâs 300% damage to all enemies that the hero casts as his special when he has an HOT effect active.
Essentially the hero has 2 versions of his special, which is fast speed. If he has HOT, he hits for 300% and debuffs attack. If no HOT is active, he casts lasting HOT and buffs attack.
Was lucky to get her. Only form of healing to trigger the damage is healing over time. On defense i would pair her with some tanky (over-)healers (ott, fungustine etc. who block buff removal). You force the attacker to bring someone to cleanse and to dispell.
I m not sure if she is very good.
The healing and damage could be a bit higher in my opinion. But i will definetely max her because she fits a passive attacking style in my yellow team.