Everyone experiences burnout, it’s just a matter of time…but various factors can mitigate it. I’ve been at this about half a year and I’m approaching burnout, and it got me thinking about why this was happening…and the answer is pretty simple. Lack of progress.
I’ve collected some good heroes over the last several months, but they are going nowhere because I have no ascension materials for them. Just in this last event, I got Alice, Cheshire, and Captain of Diamonds in one 10 pull. Amazing! I was pretty excited of course, until I realized that I don’t have the materials to level cap ANY of them (ie: they’re useless). All 3 of them are going to be stuck at level 60 for who knows how long because there’s nothing to ascend them with and I already have other heroes waiting in line for those materials. Just this morning a TC 20 cranked out Lianna, and I was not excited, at all…if anything it made me angry, because I already have five 5* greens in line waiting for ascension materials (coincidentally, one of them is another Lianna) and I have 1 mysterious tonic to my name. I play regularly, I hit my titans, I participate in wars, I pay the $5 monthly and purchase special offers on a fairly regular basis…and I’m getting nowhere.
Now I suppose I could spend $3600 buying $100 offers that contain 1 mysterious tonic each to ascend them all, and sure by the time I spent all the gems and hero tokens that came with them I would have 10 or more new 5* greens in need of more tonics, (nevermind the other colors who now also need even more materials) but I’ve decided I’m not going to ride that crazy train anymore.
So, before I quit this game out of frustration, I’ve decided to come here and make one appeal to the developers to reconsider their business model. I’ve heard various quotes about how for every one person who complains on a forum 100 more quit without a word, and I don’t know what the actual numbers are for it, but here I am representing my portion of the community (and the important part for Small Giant - the money they spend).
I propose that your ascension material drop rates need to be ramped up and/or their drop range expanded so lower level players can get them more often (you might also consider not charging an arm and a leg for them in special deals). I propose that more rare quests should be spawning, more rare color chest dailies pop up, more people receiving material awards in special events. I propose this because there is no incentive for people to buy pulls when they can’t ascend the heroes they get. Not only is there no incentive to spend money, but when there’s no progress you lose one of the most important incentives people have to play games, so you lose players.
Put another way: Have you considered how many dolphins and fishes you’re missing out on because you’re trying to milk a few whales?
To the community: Say what you want. Talk about how this is the game, take it or leave it. Tell me to go play something else. Whatever. This is the last time I’ll be on this forum unless something changes soon that incentivizes me into continuing to play, so I really don’t care what you think. However, if you feel as I feel, then please, for your own good (and mine, and everyone else who feels the same way), add your voice to mine…because SG is only interested in what’s going to make them the most money, and if they see enough dollars walking away over this issue, they will change it.
Finally, just to be clear, I’ve invested a lot of time and money into this game. It’s been a lot of fun and a great way for me to spend my downtime and I would hate to have to walk away from it…but when a game is no longer fun, when you’re no longer making progress, when you’re friends are all quitting as well, there’s no reason to play…so please, change the ascension material drop rates so we can start making progress and having fun again.