There is much dissatisfaction with the ascension item drops, and I somewhat understand why. Many times what we get is not what we need at that time.
So what if the player was given a little control over it… what if the drop rates for rare items stayed the same but the player got to choose which ascension items to get from a small list of options provided by the game?
Ex: For a given loot I get three 1* and one 3* items. For the three 1* the player could choose from either adventurer’s kit, practice sword, or wooden shield (all three of one kind or mixed). For the one 3* the player could choose from either orb of magic, trap tools, or fine gloves.
I think players can appreciate having some say in what items they get and now some of the finger-pointing could be directed at the player as now partly responsible for what item they got. People tend to complain less when they have a part in it.
This is a 4am idea so I my brain isn’t fully functional yet so apologies if I’m not making sense…any thoughts?