[Apr 3, 2019] 🔵 Trials of Mysticism Teams – Share Yours & Discuss!

I was optimistic I wouldn’t need them but I used all my arrows, axes, and bombs this time (didn’t take dragon attacks with me). Got Balthazaar down to about 7% and Ulmer to 25% before I panicked and let them all rip (Ulmer and Quintus both had attacks that were about to go off). My lineup:

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My Proteus-Hel-Onatel-Guinevere lineup was a mana overkill.

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I found it a bit easier, but that’s only because I had a fully leveled Sartana in the group this time. Last time I was using a half-leveled Ameonna.

Had them all charged up, fired off Kiril then Jahangir, then Sartana (at center enemy), and then Proteus to mana lock all of them. Used 5 axes right away and then went to town. I had good luck with the board and nuked em pretty quickly. Didn’t need to use any other battle mats.

Going to level up my Rumple pretty soon to make it even easier in future trials.

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If you have Proteus, purple is the best color here :wink:

I brought Sabina x2, Proteus, Skittleskull and Graymane, large and medium mana pots, tornados and time stops. I only needed to use a few items. Proteus does all the hard work, while the healers keep him going.

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mysticism

Pretty easy with this crew. Mana control rules!

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Completed all three stages with this team:

image

Items used: 4 Potent Heal, 5 axes, 5 bombs, 3 dragons

In other news… Proteus is ridiculous, and I like it. :wink:

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All done no items needed. Proteus is an awesome 4*. Being able to throw tiles at the bosses and watch the mana stay empty.

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Must be nice. Maybe I’ll be lucky enough to pull him


The team I used for the 4000 last stage of trials of mysticism (current emblem quest). I almost wasnt going to waste my time, I didnt think Id complete it, but I did. Not too difficult with the items I had, I underestimated the power of items (new to using time stop - man its overkill lol).
Items actually used: 1 x mana, 5 x time stop, 4 dragon att.
Ended with 4 heros left.
Well worth the attempt/item usage for the rewards.
If you are on the fence of whether to try with a team that isnt that beefed up I reccomend giving it a go :slight_smile:

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Kiril, Skittleskull @ 3.60, Cochin, Graymane and Jahangir. Same as last time.

Healing, axes, bombs, dragon attacks. Walked away with a pair of dragon attacks, which is actually an improvement over last time.

This has been my hardest trial every time. Maxing Skittles would help a bit, but that is rather low priority. The only other hero I could use is Balthazar. Maybe one day the RNG will provide a better option…

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My Team Last Time


My Team This Time

Last time I said this:

And so:

In addition to the swap of 3-60 Skittles for Proteus #2, I replaced 3-60 Sabina with Kiril, whom I fully leveled since last time. He’s better suited to add an off-color healer from the purple stack, and for overwriting the debuffs from both Ulmer and Skittles if needed.

Since last time Thoth-Amun also hit max and got emblems, Proteus Prime got more emblems, I’ve leveled troops a bit more, and I pulled another 4* purple troop.


The Battle

The first two stages were extremely easy with this team.

For the third stage, the monsters were quite easy, and the DoT contribution from Protei helped keep things moving along, even when purple stacking weakly against purple.

For the Bosses, having two Protei kept any of them from firing as I slowly chipped away with tile damage, DoT, and Thoth-Amun’s pillow fight hits.

With a purple stack and two purple Bosses, the tile damage was a bit slow going, but straightforward.

The slash attacks from the Bosses hit pretty hard, and wore away at my heroes — I suspect their attack stats have been buffed in addition to the HP.

With no real risk in their specials firing, I didn’t bother worrying about Sabina and Proteus 2 eventually getting taken out, and just used 9 minor mana and 1 mana along the way when needed to top up Proteus Prime or Kiril. For next time, it looks like there’s no way I’d possibly need the Dragon Attacks, so I’ll bring minor healing instead, since I’d rather burn that than any form of mana.

Eventually the Bosses died, almost all simultaneously, since a good chunk of the damage had come from DoT and Thoth’s hit-3.


Was It Harder?

The added HP was noticeable with a bit longer fight, and as I mentioned above, I would be unsurprised if their attack stats were buffed too.

Still one of the easiest Trials for me, thanks to Protei, but I do think it was a bit harder.

And I’m happy anywhere Protei can go. :smiling_face_with_three_hearts:


Shiny New Emblems

After Stage 2, Proteus and Thoth-Amun both stepped up a node.

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I enjoy these trials, finally a reason to level up Natalia, since l am seemingly unable to draw Mitsuko :roll_eyes:

I bring, small mana & health potions, arrows & revive scrolls. I was very lucky with the boards so l only used 4 healing potions & 3 arrows on the final stage with this team.

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My team:

  • Sabina 4^70+5
  • Onatel 3^70
  • Skittleskull 4^43
  • Ameonna 3^30
  • Ulmer 3^50

This is a significant upgrade from last time, with one more emblem for Sabina, bringing Onatel to the ascension cap, maxing Ulmer from 3^22, and switching in my recently acquired Skittleskull and Ameonna for Graymane 3^50 and Jahangir, who wasn’t maxed, but is now. Obviously, with that pathetic crew, I didn’t even attempt the final stage last time, and attempting it this time was just to see how much difference my new recruits have made.

I knew it was going to go badly when the first mob killed Ulmer with two hits before I could go for a healing potion or get Sabina anywhere close to firing. I was pretty short on purple tiles throughout, which was also challenging. As i progressed through the mobs, it was difficult to decide when to fire Ameonna. She is so squishy, I needed the protection of her being in ghost form, but I didn’t want to waste her significant boost to tile damage by firing when there were few to no purple tiles to match.

It was a good thing I brought the whole arsenal. I used several minor healing potions in the mob waves, but Sabina fired often enough that I still had enough left for the bosses. The last tile match of the final mob got away from me before I could charge all specials, but I was able to open with a dragon attack, bomb attack, and Skittleskull’s special. After one move, I was able to fire Onatel, which was probably the difference in the battle. I was able to keep all the bosses from firing except one shot from Ulmer near the end. Unfortunately, Ameonna’s boost wasn’t able to help much before she went into permanent ghost form! (0 HP) I like to try and let the dragon attacks do their DOT when possible, and I think two of them completed their DOT while I did my best to maximize tile damage and fired Skittleskull and Onatel one more time each. Once boss Ulmer fired, though, I got too worried about the defense down, so I called in the air strike, using all bombs, all axes, and one more dragon attack to claim the emblems.

I’m saving all my wizard emblems for Onatel, so no immediate benefit there, and Sabina was one short of gaining another talent, but the three-star purple hero trainer gave Ameonna a nice little boost in her continuing development. Will she prove worthy of the trap tools when the time comes, or will my recently christened TC20 drop a Rigard for me before then? Only time will tell.

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Used 75 gems before final stage :scream:
Used all bombs and axes

So I think since we’ve seen several of the harder class quests since v20 rolled out that we can assume, more or less, that carpet bombing is still an effective (if unsustainable) method of completing the final level?

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It seems so. It’s definitely going to require a tad more item usage in some cases, but it doesn’t look like it’s going to suddenly be an impossible option.

I managed to take out Balthazar and Ulmer, but couldn’t take out Quintus in the last stage. I carpet bombed him too with Arrows, Bombs, and Axes, and still couldn’t do it.

I did better this time at least, now that I’ve got Sabina at 3/1. I’ll keep on pushing her in the meantime.

Yes carpet bombing technique still works, here’s the vid sample

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Dragon Attacks are the bombiest of the carpet bombing items — you definitely have to do a lot more tile damage without them.

It might be worth getting a Forge up to 16 when you can, if you haven’t already, so you can make them yourself.

Thanks zephyr. I have a forge at 20 and the other 2 at 12, fourth one was converted to barracks. I haven’t researched anything past Dragon banners though, so I’ll get on that

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