[Apology, Devs] Costume Wu Kong has hidden potential OR High 4* attack stat with High 4* average mana speed damage all enemies means c+Wu Kong is doing serious damage to the enemy team [Links]
C+Wu Kong
No Blue, Buff Booster, 4* Tournament is really letting c+Wu Kong kick butt
Team vs Debuff defense teams
Proteus
b.Rigard
c+Wu Kong
b^Boldtusk
Wilbur
b.= base hero, no costume b+= base hero with costume bonus b^= base hero with maximum costume bonus c+= costume and costume bonus X^Y+Z= Rarity/ Stars X LB Level ^Y Class +Z example b.5^85+15
Team vs Buff defense teams
Swap b.Melendor for c+Wu Kong if defense heavy on heroes with buffs
Notes
Click for notes
Synergy
The synergy is Attack buff ( Boldtusk ), Defense debuff AND enemy share damage ( Wilbur ), High 4* attack stat ( attack 728 with costume ), High 4* average mana speed damage all enemies ( see below ) means c+Wu Kong is doing serious damage to the enemy team
If I get Falcon from HA08, I am power leveling and trying with the above heroes
Average / Fast Mana Speed, Damage All Enemies
1,060.5 ( 707 x 1.5 ) Fura
1,188 ( 660 x 1.8 ) c+Li Xi
1,204 ( 688 x 1.75 ) c+Tiburtus
1,528 ( 728 x 2.1 ) c+Wu Kong
Class talent buffs, and talent debuffs, do not overwrite other buffs, and other debuffs
But that means talent buffs, and talent debuffs, can be dispelled, or cleansed, but not overwritten
example
Delay talent debuff and Little John’s mana generation debuff both stack
Protect talent buff and Vivica’s defense buff both stack
Thorn minions
Except for Thorn minions which can bump a better minion out if already 3 minions when Thorn minion procced
War rule Undead hoard minion can also bump out a Thorn minion if already 3 minions when Undead minion generated by the War rule
Still effectively No
5/5 Protect helps mitigate it, but not by very much ( see notes )
Please Don’t Hit Me!
Costume Wu Kong is really helped by shared damage ( looking at you Pseudo 5* Wilbur ) or Taunt / Dodge buff ( looking at you Hanitra ) or hiding behind another hero on a defense team to avoid normal damage / tile damage / matching damage ( looking at you double raid formation position #5 ) or position #1, or #5, on attack team to reduce hits from Target, and nearby, enemy special skills