… which is now marked as implemented, although it is not. Alliance matches are OK, but the above mentioned suggestion was about attacking one’s OWN defense. I think that by far the most beneficial thing about friendly matches would be to see your own defense in action, being able to repeatedly attack against it and thus be able to optimize it.
So, just remove the limitation that one cannot attack oneself? (And ideally, that would not cost a ticket )
I agree. On that thread, OP was suggesting that there should be a feature where a player can attack his/her own defensive team. What was implemented is the feature where a player can attack the regular defensive teams of fellow members of the same alliance. It basically is not the same.
We are mostly in the dark of how our team reacts. Sometimes a member might post short video or just give suggestions. Being able to test our teams out ourselves would be the biggest upgrade I could ask for.
Testing formations, synergy, combinations, even something as simple of getting a nice screenshot of my team in action.
Is possible if you have more than one in-game account.
Though rosters are not created equal. It’s difficult to get a fair assessment from your teammates (or even from “yourself”) if there is a disparity in power levels between the attacking and defending teams.
I thought it would be great to be able to battle our own defence in a combat train center or without a building. It would be fun to test out your own comps. Maybe you could temporarily upgrade (blems, aethers) your heros in combat centre so we can see how they might work on our defence, and what heros work best together. I don’t know just an idea.
I would like to be able to test my own defence in much the same way as I can “friendly” raid other alliance members. Not sure why this should have been excluded, but how about enabling it now SG.