My main problem with aw is that it is super sensitive for player count.
Suppose one player alliance with top notch 5 star team. Vs 30 player alliance with top notch 5 stars.
In this extreme case the 30p team will get 2000 points for each kill getting a theoretical max score of 6flags * 30players * 2000 points = 360.000 points.
The one player alliance can only score around 66 points per attack, giving him a theoretical max score of around 396.
Obviously this is much exaggerated but even a one player difference already results in a 7% ofsett in scoring potential for the bigger team (30 vs 29 players).
At the moment there is no correction in points for player count in relation to scoring potential. For a fair match the scoring potential should be at least equal.