Have glanced through the whole thread, think I understand the gist of it, but apologies if what follows is a repeat.
Firstly I cannot understand why any alliance/person would bother to go through whatever ‘process’ beyond playing the game to just win a War. War loot doesn’t appear to be much different if you win or lose, or where you come in the rankings. The only advantage can be to get the chest quicker. Ok I am not vastly experienced but that seems to be the case.
Secondly a view from the bottom as such…Our alliance is low level 150K war score, 50% of the matches are pretty even, 50% a mismatch, but not always the war score!
Worst case score mismatch was opposition +28K, so in 150K that is quite a difference! Strangely that was one we actually Won? although the other team did appear to give up after a while.
What has been the case for a while is a mismatch of the top 4-6 players Going by LEVEL and Defense rating). Currently we are facing an alliance with 6 3500+ teams with 4 players lvl35 and above, one at 41. Our top 5 are levels 27-32 with defenses 3000-3400. The rest of out team is possibly slightly higher but at 2500 and below that does not really matter.
Okay so how does this affect things, simple answer the other team will most likely wipe/clear our team so gets bonus points, we cannot. Even with co-ordinated (mono) tank busting etc there is not the strength in depth to follow up on the big teams.
So the easy answer to ‘manipulate’ is to have 4-6 Strong players (24-36 attacks). I have continually mentioned a players level as that is probably the best measure of how experienced they are, and what team depth they would have. I can’t imagine anyone would get to level 40 for instance without really doing anything.
Although it appears to be a complaint its not, when I first joined this alliance it was the other way around 2-3 Very high players level 50+ 4K teams, the rest of us filler basically lvl 25 and below. They would wipe all the top 6-9 opposing teams and multiple attacks left for the rest of us to clean up. The opposition could not kill the top players so no bonus.
It has almost got to the point or predicting a win or loss before the match even starts .
Apart from that I enjoy alliance wars, win or lose and that’s all the matters. I have probably also sent several people to sleep with my first post.