I just want to take a minute to thank the developers for working so hard to create a fair matchmaking system. I also want to encourage everyone to take all of the complaints with a grain of salt, and for those who are complaining about the matchmaking to chill a little. It’s disheartening to lose, but that doesn’t mean the matchmaking is unfair.
People are competitive, they want to win, and they get angry when they don’t. The anger has to go somewhere and it gets directed at the developers because it must be their fault (not the fault of the alliance who lost, of course haha). It’s going to be normal for people to complain and blame and I hope the developers and everyone else here will understand it’s not always legit…often it’s just venting. There are SO many reasons an alliance can lose a war: Players don’t use all of their hits, they don’t maximize the use of their board, they feed all of their heroes so they don’t have a full bench of 30, alliances don’t strategize or coordinate at all, players set their defenses wrong, etc.
Our alliance has been paired up against others with “higher scores” and we’ve won, sometimes handily. We coordinate well, have a deep bench, and help each other set up defenses. You have to understand that the devs can’t match you with an alliance that has an identical score because there would never be any variance in who you’re playing. You would just play the same 3 alliances all the time who have a similar score to you.
In my opinion, the top 30 heroes matchmaking was the best. Those were our closest and hardest-fought wars. I am glad to hear that it’s being refined. I know titan score was temporary, but that one appears to be really lopsided. The developers are getting there…give them some slack.