My alliance is a semi-casual (aka we don’t have strict rules on hits, etc) but we do communicate well on who’s hit, how to approach teams, etc. We also have to work with what we have as not all players have enough heroes for 6 teams.
That being said, the way I personally attack varies depending on the war type. These are a few things I do:
- I always take 1 healer. This is mainly because I’m still building my teams, but also because this is an attacking team so I need to attack. Once I get more options I will likely find some scenarios where another healer would be useful.
- For attack boost rounds: When I’m going against a healer- heavy team, I generally take a team 200-400 power under my opponent. This varies as some healers like Delilah can actually do some damage. I’m in it for the long game. These won’t be quick kills as the healers keep healing. I throw tiles at one healer until I have powered up several of my heroes specials. I aim at one and hopefully take him out. Wash, rinse, repeat while using the open spaces to ghost tiles.
- For non-attack rounds, my team power is typically higher. I still have the 1 healer and treat it more like a raid.
Remember to use any blank spaces on the board to power up your heroes specials faster. Attacking a healer-heavy team can take a long time. Have patience. Getting your specials built up fast makes it easier.
Those are some basic changes I make. Of course there’s always tactics like color stacking, coordinating attacks, etc., but those are thing you can do on any war