Being in an eterogenous ally like I do,means that some members have a very good defence team while other could lack a good set of defensive heroes.
This means that the members with weaker defence team are defeated any time they do spawn while others been never attacked.
While this is a normal strategy and I do have nothing against it, it can be frustrating for the ones who can’t defend themself well.
Then, why not incentivate attacks to all the enemies by giving a certain bonus for defeating ALL the member of an ally? Maybe 300 - 500 range bonus given when all the memebers of an ally are defeated at least once.
This can balance WAR a bit making strong team fight against strong team to achieve the bonus.