This is tragic. In a turn based game, skill that can activate multiple times during one turn…
Lazy devs should fix Alfheim family bonus to trigger just one time per turn.
Today I played S3 32-4 hard. Doggobear boss reaction during only one turn:
- hit by bomb 300
- healed 360
- hit by bomb 300
- healed 360
- hit by def. down hero + sniper + 3-hitter
- healed by 1000+
That is a ■■■■■■■ nonsens.
Description of Alfheim family bonus - triggers on low health.
Questions:
- What the F is low health? It should be clearly stated on card description.
- By which % of health bonus stops - it should be clearly stated on card description.