i took the screen shot from a video from a group
nothing was going on.
odin has 1 minion and that minion hit Alexandrine, there is no chance of any 3rd status aliment anywhere
if it was 2 minions it would be 4 healing not 3
i took the screen shot from a video from a group
nothing was going on.
odin has 1 minion and that minion hit Alexandrine, there is no chance of any 3rd status aliment anywhere
if it was 2 minions it would be 4 healing not 3
Yeah that looks funkyâŚ
Frankly I noticed something that looked unexpected in how some ailments behave in the last turn just before the âequalizerâ between offense and defense. Never really recorded anything or spend time figure it out, but wouldnât be surprised if it was one of those things⌠There isnât now simple exchange of turns between Attacker move and Defender move. There are also separate âturnsâ for minions, ailment damage, passives, stacks, family bonus rolls etc.
The order of effects may be somehow messed up or overlapping, which results in the game applying the passive twice from a single minion hit because the ailment was cleansed with âequalizerâ the same turn.
So:
Of course, itâs just a guess without reading the logs - that only SG can do. This could as well be only a visual bug.
I think it is because minion slash somehow count as another ailment that is where 3rd heal come from. I have heard that Theobald can reflect both damage and mana cut from Lady of the Lakeâs minion. (I see someone say this in the previous 5* rush attack trend.) Theobaldâs reflect will apply if it is ailment or special skill.
Lol, typing in the middle of the night without glasses, nice comeback
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