Feel free to merge or whatever but i think you’ll find that this is more about the principle than the actual buildings/features
Selling us unwanted crap, then charging us to return unwanted crap with a high possibility of getting more unwanted crap is horrible business. No other way about it. Let’s break it down. Easiest way with heros.
Let’s say i do 1 30 pull for roughly 100 bucks.
Get 1 5*
100 bucks for 1 hero = already bad but i knew the odds
Well the 1 5* is a 5* i already have. Marjana for example(have 5 of her now)
Well 5s are hard to come by and not worth a ton of xp. So i decide to take her to hero academy.
Now hero academy let’s me exchange that hero for another hero of same * but i have to pay another 5 bucks to do so.
Eh it’s 5 bucks, no problem. Oh look i got a sartana in return that i have 5 of as well. Another 5 bucks? Sure, 110 bucks for 1 hero, why not. Oh look thorne i already have as well…you see where this is going
And now let’s say you have 50 unwanted 5s
That’s 250 bucks to exchange them all with high odds of getting more unwanted heros and that’s before counting the ones you get that you want to trade in again which if all 50 would double the cost now to 500 total. Then 750. Then $1k. $1k to return something that has already been bought and paid for…
250 bucks to return products i already bought.
Let’s say they came from 10 pulls at 1 5 per 10 pull
50 10 pulls at 30 bucks a pop = $1,500 in purchases for unwanted products
And now you want us to pay another 250 bucks to return those products. So now $1,750 in on heros i didnt want in the first place with high probability of getting more heros i didnt want in the first place with no upside that pulls have which is special heros, new heros, or ascension mat chests. That’s double selling the same products back to consumers that a company believes are dumb enough to buy them.
So alchemy lab
This one gets worse because you do buy guarantees, just not always the guarantees you want
Say you have 50 orbs, 3 darts
Sg offers a deal for 1 orb + 1 dart for say 9.99 or whatever
Now that you’ve bought all these 3* mats to get the 4* mats that come with them, you have 3 options. Squat on the mats, give them to unnecessary heros, or alchemy lab
Well you can take those orbs and trade them in. I dont know the exact cost, I’m not in beta. But Let’s say 25 orbs and 5 bucks for 1 random 4* mat. Eh ok worth the gamble i guess. Oh look i got my 19th scope. Now what do i do with it? I’ll just pay 5 bucks to trade it in again for another 4* mat(and I’m sure it would cost more than the scope to trade it in). Oh look my 14th rings. Now I’ve traded in 25 orbs, 1 scope, and spent 20 bucks just to get another unwanted mat(not even counting what was spent to obtain the individual orbs through all the purchases and what not). So now i either count my losses and keep the rings i needed as much as the orbs or i pay another 5 bucks and take another chance at getting an unwanted item which would put me 25 bucks + the items to cross my fingers again for a mat i want(though we know SG odds, probly going to get the scope back)
I know redundant redundant but feel it was necessary to paint a picture of the new features coming up.
Am i the only one seeing a problem with this business model? As if preying on addictions wasn’t bad enough, now to double charge those same people for their addictions…
Basically like selling someone a beer they didnt ask for then charging them to trade it for a beer they like as much or less as the beer they sent back
Maybe I’m overthinking it, but the principle of the whole thing just seems like a giant ripoff
And yes i know “it’s in beta and can change”, but would raid tourneys entry fees have changed if it wasnt brought to the attention of the public? Doubt it.
Feel like this subject needs to be discussed in public before seeing it hit official release and watching the aftermath