Dear devs,
Here’s an annoying thing on Apple platform - game freezes when system alarm clock rings.
The saddest part is that when it happens during a war battle - game freezes and battle finishes with 0 points.
I heard it several times from different RU-community players.
Yes, I understand that it’s technically not a game’s bug.
But if you could look into it and fix, that’d be great!
Maybe the interruption of this alarm causing an unhandled exception in the game, and that is causing this freeze.
Or somehow it is not unfreeze itself once the alarm is turned off.
Maybe if there is nothing what can be done inside the game, then maybe there are some IOS settings what can prevent this.
I’ve had this happen a few times too. (Only in iOS 15.) It’s inconsistent though. Sometimes it freezes, sometimes it doesn’t. It doesn’t seem to matter whether you just swipe the banner away or pull it down to snooze or end the alarm either.
iOS based alarm bug ( usually fixed by Apple. eventually )
Corrupt config / system file from too many iOS updates ( I wipe my phone when installing every major iOS update. Do not restore from backup or it defeats the purpose. Instead manually rebuild )
SGG bug handling system return ( usually shows up during Beta testing )