After Beta test, do you want raid formation?

I voted no to raid tourneys as there is enough variety already. Three types * three rarities* six elemental restrictions (no restrictions counts) gives us 54 possible tourneys. That means if we had every tourney we’d see each one once a year.

I wouldn’t be opposed to it, but I like the variety of raid tourneys already.

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Yes to new formations on raids, no however on war.

Either way, please make it so certain skills do not effect then entire team on double and reverse double (ie: Sif’s and Elena’s counter attack). Personally I feel it should either effect the front or back row depending on where she is placed, not the entire team.

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Its a thumbup regarging to formations on raids and tournaments. Im not so sure about war. I prefer to stick to a no due to im still unsure about it.

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This was my favourite part! A new lease of life for Thorne, Elkanen, Obakan etc etc

There are loads of dispellers to get rid of that counter (plus new c.sabina is perfect for Sif)

But it’s a genuine boost to lots of weaker splash damage heroes.

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At the beginning I didn’t like these new formation, but after some time I used to it and I think they are ok. For me it should be permanent change in standard defense, but I don’t want it in tournaments and wars.

No, maybe in regular raids but nothing else. Raid formations can make an already OP team even moreso.

Hi all, will be easy, as is now, win the raid versus new formation? I saw how easy is win against new formation, a lot of combos and to easy kill everyone. I think that’s the question.

I don’t think any alliance (all members) would max 2 Alfrike just for that.
If so, those alliances will fight on equal ground with another whale alliance.

I don’t really see new formations as making things more difficult, honestly.
Different and sometimes still to discover new better strategies, but definetely not so harder.

That same standard defence with Bera on tank is not really much weaker of a reverse with the same Bera and another hero.

Did you find it much more difficult?

Exactly this. It made a lot of previously unloved/underused heroes viable again.

And whilst Sif is far from a poor hero when did you ever see her in a defence?

I loved raiding with my Blue mono. A lot of Hit 3 in that. Glenda following C.Kiril alone was awesome. Same with Red and Mitsuko following Falcon (also Gormek made a rare appearance too)

Sure it meant that if Sif or LOTL went off it was death but man the risk vs reward involved made the raid interesting again.

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Hey guys,
Here’s the opinion from Russian cummunity, 2000+ votes.

Personally, I’d recommend to implement formations step-by-step.
First step - tournaments.
Second step - wars.

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I appreciate the idea and implementing aspects of this game that actually seems fun and enjoyable to the player that’s not just another cash grab.

Though, in practice, it was as unique and interesting as I thought it would be. I think I’d rather it just be a standard, singular formation for everything. I do appreciate the idea, but my thoughts are quite neutral on how beneficial this was

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My Vote was No to all categories , it was annoying , it will be worst in war

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I voted for the formations to be enabled in all possible modes of play. Any variation brought into this game is a plus, to my way of thinking. I’d be delighted to have the ability to make some of my 3/4*s more relevant by taking advantage of formations. By the same token, a shift in the priorities of roster development will effect a positive change for many newer players.

Rosters have always been the primary driver for SGG’s profitability with E&P. That cannot change if formations become universally incorporated. We all know how time-consuming and frustrating it can be to chase maxing out your heroes; at least there should be a new way for players to try to optimize the rosters they do have.

  1. Tie defensive formations to the watchtower’s construction – everything at level 1, not graduated by building level.
  2. Permit formations in every applicable category of play – it’s refreshing to see some sort of options available.

SHAMELESS PLUG: Further modify war options by setting either cycling Team Cost maximums, or allowing alliance leadership to select that Team Cost maximum.

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Unfortunately, these formations are too imbalanced. The inverse formation is much more difficult to defeat. No need for a tank in the center. An entire class of heroes will be lost. We will only need fast mass, which will make the game much less diverse !!!

Its amazing opportunity to try different heroes in new positions.Its boring to see the same one’s like Frig,Krampus,Odin everywhere.After last Valhalla them even more come up😅So definitely would be great to try in war something fresh and more exciting.

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I guess I’m in the extreme minority that actually think formations would be great for wars, but only on the condition that each member be allowed to freely set their formation, so it’s not one unified formation across the battlefield.

I personally think this would add a whole new level of depth to wars beyond the current tank/flank coordination. Whale alliances are gonna be paired up with other whales, so they can duke it out with their triple Alfrikes all they want but this won’t be a concern to the average F2P/C2P.

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I think formations could be good, but with one proposal - if you choose default formation - your opponent will be with default too. It can be applied to tournament and war also, but it will produce two leadership lists - with and without formations.

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I want the formations in all aspects of PVP.

Raiding feels completely bland and left of any diversity now with the formations gone.

I don’t think raiding was much harder with formations, I won pretty much the same amount of fights (I’m around 2700 cups) I just had to think much more about my offensive teams, and I rarely went mono (unless I met Standard formation cause mono or 4-1 is clearly the best against standard)

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I found the formations to be fun in raids. I do think there is already enough variety in tournaments and wars as they are now without adding formations. They can make raids more unique from wars and tournaments.

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Respectfully disagree. I love that my dispellers on attack impact the entire team if I target right. Sif and Elena owners would have loved it too (btw I have neither).

Zulag and Aeron were relevant in both double formations and there were many more great options for defense.

It feels like an equaliser that empowers good players with lesser rosters. There are counters to all of the formations, it just requires more thought…

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