thank you for fixing Mitsuko. Hope that my video helped you.
Now I am comming with next problem. Now I have problem with Aegirs part of a skill “Icy Resilience”, when healing calculation does not work well, when you damage enemys whose share damage with each other.
“The caster and nearby allies heal 100% of the normal damage they deal to enemies for 3 turns”
As you can see in a video, healing is applied only from one enemy, not from all of them.
If you dont know what I am trying to say, I will try to simplify that --> Gretel did with 1 stone (1 normal attack) 21 damage total to enemies, but she healed only 7 damage instead of 21 (100%).
Thank you for fixing that and have nice day.
PS. Would be nice to push developers to look at “shared damage system”… its a second bug I am reporting, and a problem is again with shared damage.