I would have liked to see this, seemingly harmless, shouldn’t be hard to implement feature, and dating back to how long ago this post started as well as likely number of times this may have been suggested outside of the forum platform, this should’ve been a long overdue feature.
A part of me wondered what is the reason why this seemingly simple UI feature that would benefit players without causing much obstruction to the screen has been placed on such a backlog… Then… Wait a minute, for player’s benefit, that’s what was wrong and still stuck in the suggestions/comments box.
We’ve all had situations where a long drawn out wave of enemies in a hard stage has us losing track sometimes of which wave we are on (situations described plenty above), so when that happens, and a few more non-charged mana at boss wave, unfriendly tiles, mis-managed battle item situation, misplaced tiles (or all of the above) could have players facing the continue with 75 Gems decision…
Gems is still the most valuable currency in this game, and aside from in-game elements, are acquired in larger quantity at a point in time, with real money. The 75 Gems to continue creates a moment of uncertainty for the player, do I pay the gems to continue, not knowing given the stipulation of the continue whether I’d have enough to beat the level (more gems required if failed again).
Are you “sure” you “don’t” want to pay a small continuation fee of 75, you “were” so close to finish the tough bosses and get that “guaranteed” ascension material. You can get those 75 Gems back in no time.
75 Gems is small potatoes in the grand scheme of things in this game. To paying players, they’d probably recuperate this amount in the next gem / deal purchase they buy without a second thought, to free players or players that don’t spend a lot, this uncertainty and scenario creates an opportunity for… Yup, A selling opportunity, even if a small one.
I have been presented with this situation a few times and have always opted to not continue (the uncertainty of whether I can still finish given only a partial heal, non full mana, no item replenish, and same, possibly unfriendly board) and the fact I got myself into this situation is enough to tell me that I don’t have the team to finish this level even if continued.
TL:DR version - It’s not high on the dev radar to put it in because $ reasons.