There’s been much discussion about some of the odd classing choices, particularly Kiril and Guinevere’s obvious oddity as wizards. Most of the solutions proposed involve switching heroes classes, but there’s an easier way.
The wizard talent reads: “+5% chance to deal +15% extra damage per active buff the enemies have. The extra damage applies to both normal attacks and Special Skills.” The frustration for players is that some heroes classed as wizards don’t deal damage with their specials, and so make obviously poor wizards.
If SG changes the wizard talent to only apply to normal attacks (akin to the sorcerer’s talent), then this problem goes away. All you’d need to do is buff either the extra damage or the chance to proc sufficient to make up the difference. A +5% chance to add an extra +25% damage might work, or a +6% to add an extra +25%.