A new format of fighting. We make a large field by analogy with the battlefield of alliances, in the form of a large labyrinth. 4 buttons on the field for movement on it. 1 step - 5 seconds. On the map there will be chests with random objects for battle, arrows, axes, bottles. Recover the chest after pressing it for 300 seconds.
On the field there are monsters and guards.
- We are fighting a royal battle.
a) All the heroes 3 * participate. You can change the characters in the team 1 time in 5 minutes. a1 - the heroes can not be changed, the team is recruited from the existing heroes in advance in the preparation stage.
b) Heroes participate 4 *. You can change the characters in the team 1 time in 5 minutes. b1-heroes can not be changed, the team is recruited from the existing heroes in advance in the preparation stage.
c) Heroes of all levels participate.
Possible participation of 1 player or a team of 5-10 from the alliance.
The health of the heroes on the field is not restored over time, or slowly.
The goal is to kill all the enemies on the field, or to win on points, as in the battle of alliances. There are several possibilities to realize this idea. As to the last survivor, and up to 100 points, and on time.