A Gift system!

I was wondring if SG can consider thinking in making inside game gift system,
IDEA #1
WIth fund of gems taken from sender and receiver to be collected from both of them.
To gift heros/ascending items, depends on the values of each hero/ingredient .
for exp.
4* hero (not event)
For sender 50 gems
For receiver 150 gems
5* hero (not event)
Sender 150 gems
Receiver 300 gems
HOTM ::
Sender 400 gems
Receiver 500 gems.

This may not looking important for guys who can spend but It may help F2P very well.

IDEA 2
Also If there are a game store gift section to allow people to charge packs for their friends who can not offer buying for personal/life or w.e reasons. This may also work for Alliance leaders to reward their active members.

Like if you like the idea guys.
Greetings,
Jedon

1 Like

20 posts were merged into an existing topic: Trading Between Players - Please add your comments & ideas here!

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