I want to open this format to talk, in a chill and relaxed way, to the playerbase:
The topic of this day is :
What do you consider a balanced hero should be? you can give me some examples.
To me, a balanced hero is the hero who can add something to the team without breaking the game. A clear example of this are the new HOTM that SG was releasing:
Malosi, Clarissa, Raffaele, Noor, Zocc, Bai Yeong and Zulag.
They are not gamechanging, but used properly can support the whole team and lead to the victory.
Malosi and Bai can shut down a tank or an AOE hitter(bai)
Clarissa provides dot damage and a defensive boost for others dark heroes.
Shes kind of Gravemaker without being overwhelming.
Raffaele, Zulag and Noor provide survavility through healing and minion generation.
There are more examples of balanced heroes that can be a good addition to any team. For example a titan specialist. There was long time since SG released the last titan specialist hero.
Balanced heroes should be on every portal, and are the heroes that should be more aquirable for the playerbase. Thats why SG cannot allow itself to release more gamechanging HOTM like Telluria, Gravemaker, Seshat.
This is to avoid an overpopulation of those heroes. They need to exist to generate profit to SG but they need to be offered in limited portals like Ninja Tower and Challange events.
Personally, i think SG will follow that rule. SG has boosted S3 heroes, and now created some heroes that are above average usage. (Cobalt, Onyx, Garnet). If you ask me, i doubt we will see againt such powerful HOTM as telluria was. And im ok with that.