I rotate 12:6-9 once one drops a move on to the next. Round and round I go.
@Lurker read it and answered
12.9 very good level for farmin
- about 10 recruits per 4 energy
- all sort of 1* - 3* items
- good troops/heroes
- one of the peak point for exp
I did it a lot but when I start leveling many heroes and start 2 TC20 I switched to 8.7 because I need really a lot of recruits and that is the best level for them
how did u manage to get thousands of practice swords??? been searching&farming for days &still run out every night. &adventurer kits. wt_. where did those go?? did all the heroes go camping&take kits instead of packing?? wish i cud trade in these 500 training manuals or something…like buy the stoopid things. very tired of low-cost hero training… :( im c2p but wud def pay 4those. suggestions?? thx
I have 2461 kits ( backpacks ) and 2779 swords since I run three camps at extra low cost training - no ascension items needed ( see below )
When my Wanted monster mission chest is in cool down, I am really really liking farming s1-7-7.
You get Rugged clothes for Extra fast training. Extra fast training is second best XP per recruit, but its XP per hour is 66.6 times faster than Extra low cost training. Extra fast training is also the best +special skill roll per XP. This makes it ideal for your last training camp ( “Delta”), you can alternate Extra fast ( speedy ) and Extra low cost ( most XP ).
Wooden shields from s1-8-7 are only used for Elite training ( RT13 ). Legendary training ( RT20 ) is better for summoning 4* heroes while Guaranteed rare training ( RT12 ) is better for storing food ( if you need zero 4*/ 5* heroes ).
String for Arrows. The only battle item that lowers accuracy. It can be stacked with Axes/ Bomb/ Dragon items.
On autoplay, it is fast. It produces +30% more recruits per Autoplay hour than s1-8-7. Loot tickets are still faster, but there are currently no good farming areas for recruits costing 6, or 9, World energy so you consume a lot of Loot tickets.
I see what you’re saying about recruits per autoplay hour but what’s the difference between 8-7 or 6-8 vs 7-7 for recruits per world energy?
Farming those three areas comes down to 8-7 being best exp while other two are for specific farmables. I use 6-8 for better avg drop of dragon bones while prioritizing recruits.
I’ve been trying it out, see about 8 recruits in 4-5 runs, not sure if that’s the norm. Trying to decide if rugged clothes, string, and chance of meteor fragments is worth the decrease in recruits vs farming 6-8 for iron.
If you are farming for iron in 6-8, go higher. If there is a farmable there, in addition to the recruits, cool, but iron and exp grow as you go up quite a bit further along the 3wep levels.
Oh I meant crude iron.
I’m still a fan of 8-7. I got a few dragon bones there
Still not a
What’s the best place to farm
23-9 I farm it like crazy…
Especially using loot tickets to progress faster.
Items & recruits 6.8
Monster Chest 7.4
Items & Training 7.7
Recruits only 8.7
what about 12.9 isn`t it better for items ?
It is, but costs 4 WE rather than 3, so avg. per flag is lowered
I am really liking 1.7-4 to fill my Wanted Monster mission chest. Increased Rugged clothes & String while killing lots of mobs helps with my play style ( see above replies )
==Current Loot Data Project==
Oh, are yo the owner of that data sheet? Nice.